No Touching
TOP DOWN SNOOKER
Keep 'em Apart.
Shoot 'em Out.
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Features:
- Classic top down shooter controls: move with arrows/wasd, aim with mouse, click to shoot.
- GamePad twin stick controls supported for main gameplay, but UI functionality untested.
- Shoot like a shotgun, aim for the corners: you cannot harm the enemy directly, you need to push them to the corners of the map. Just like a super sadistic game of snooker, really.
- Heavily post-processed with neon lights, chromatic aberration and bloom. Please take precautions if you are prone to light sensitivity.
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DevLog
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I made this game over the course of 4 days for the Brackeys Game Jam 2021.1. The theme was "Stronger Together." I wanted to make a game where the theme manifested itself in the enemy's behaviour and stats. Here, as the enemies stick together, their damage is scaled, as well as making them harder to push around.
I wanted to make a pure retro arcade-like top down shooter where I would just have fun making it. It could use more enemy types and player power ups, but I had fun kneading the AI behaviours together and basking in post-processing effects with neon glow glory. Hopefully you enjoy those too, let me know what you think in the comments.
Enjoy!
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Game Engine:
Unity 2020.1.16f1 with Universal Render Pipeline & Cinemachine
Coding Asset:
A* Pathfinding Project by Aron Granberg - https://arongranberg.com/astar/
Fonts:
Quantum by Sesohq - https://www.dafont.com/quantum-4.font
Nasalization by Typodermic Fonts - https://www.dafont.com/nasalization.font
Music:
Royalty Free Music from Bensound - https://www.bensound.com/
Sound Effects:
Created using Leshy SFDesigner - https://www.leshylabs.com/apps/sfMaker/
Art:
Created using Krita - https://krita.org/en/
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Release date | Feb 21, 2021 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Geoffrey Mugford |
Genre | Shooter, Action |
Made with | Krita, Unity |
Tags | 2D, Arcade, Neon, Retro, Top down shooter, Twin Stick Shooter |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
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