Disc Battle
A downloadable game for Windows, macOS, and Linux
Multiplayer Brawler Arena where players throw rebounding discs at each other. Early prototype.
Player 1 (Orange) - Gamepad
Player 2 (Green) - Keyboard & Mouse
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CONTROLS
Gamepad:
- Left Stick to move
- South button to Jump
- West Button to Throw/Catch
Keyboard & Mouse:
- WASD / Arrows to move
- Space / Z to Jump
- Left Mouse Button / X to Throw/Catch
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GDKO Round 2 Update:
Added local multiplayer (Player 1 on Gamepad, Player 2 on Keyboard&Mouse)
Added Arena draft level design
Added Respawn on Disc Hit
Missing Death & Respawn FX
Missing Player Input Management & Character Select screen
Missing WebGL support due to lack of Player Input Management
GDKO Round 1 Recap:
Player Character with custom physics: Walk, Jump, Wall Slide and Wall Jump
Player Character Throw Disc Ability
Moving Platforms with Player Passthrough from under
Missing Art & FX for Disc, Disc Throw, Disc Catch
Missing Disc Slap ability to propel Player AND to block incoming opponent's Disc.
Missing Catch affordance + small homing when approaching Player
Missing Aiming before Throw
Known Bug: Wall Slide possible on Max Slope
Known Bug: Throw during Wall Slide Can Make Disc Spawn Out of Arena
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Geoffrey Mugford |
Genre | Fighting, Platformer, Shooter |
Tags | 2D, Fast-Paced, Local multiplayer, Multiplayer, Neon, Robots, Versus |
Average session | A few seconds |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
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