Sailing FTL
An endless runner prototype where you control your ship by managing crew members and stations, inspired by FTL: Faster Than Light.
In this very very early prototype: you’re being pursued by an enemy ship - try to lose them!
Quick tutorial:
- use the arrows to switch lane.
- use the sail button to switch between half sail and full sail movement speeds
- use the square toggles to assign/deassign crew to stations: if a station is not manned, you can't use it!
- assign crew members to bucket or hammer stations to bail water or repair the hull
- if the water gauge fills up, you sink
- reach the green row to win
Feedback Wanted (re. gameplay/mechanics only):
- did you have fun? Any level in particular?
- what did you feel was missing, what would you like to see more of?
2nd Prototype: 24h
1st Prototype: 10h
| Updated | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Geoffrey Mugford |
| Genre | Strategy |
| Made with | Unity |
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