Soul Jump
Where thoughts are clouds
and souls are flames
A young one called Lane,
Was jumping...
------------------------------
Features:
- Simple platformer with 4 levels and classic arrows/wasd and spacebar controls.
- Double jump using the burdens you collect.
- Carry one of the burdens to the exit portal to move on to the next level.
- Timer per level with summary at the end to facilitate speed-runs.
------------------------------
DevLog
------------------------------
I made this game over the course of 6 days for the BlackThornProd Game Jam 3 in 2021. The theme was "Less Is More." Unfortunately, I was thoroughly uninspired by the theme so decided to go for a simple platformer, with the levels making the most out of one single mechanic (purposefully removing any hazards).
The original take on the theme was to make a platformer where the less collectibles you have the better. Picking up collectibles makes you slower, heavier. However after testing, adding the dropping on double jump mechanic ended up being a lot more fun to play with and level design for.
I was going to try to make a narrative to go along with the game, but decided to remove the text prompts last minute in favour of faster transition as play-testers enjoyed the speed-running aspect more. The poem is below if you're curious!
Enjoy!
------------------------------
Soul Jump
Where thoughts are clouds
and souls are flames
A young one called Lane,
Was jumping
She ran fast, swift, quickly:
At the end of the path,
Surely there’d be more
To see...
Each orb felt heavy
Yet pushed her further
A burden to carry
A lesson to master
She reached higher
She reached for more
Yet a lifetime later,
All’s the same as before
Don’t rush, don’t reach
Too much. In the night,
Even the hefty burden
Will keep you alight
------------------------------
Game Engine:
Unity 2020.1.16f1 with the Universal Render Pipeline.
Fonts:
Timotheos by Blooguer - https://www.dafont.com/timotheos.font
Hasty Pudding by Uddi Uddi - https://www.dafont.com/hasty-pudding.font
All art, sound and music assets my own.
Soundtrack available at the link below: https://soundcloud.com/timeveil/soul-jump
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Release date | Jan 29, 2021 |
Author | Geoffrey Mugford |
Genre | Platformer |
Made with | Krita, Unity, Audacity |
Tags | 2D, jumping, Non violent, Relaxing, Singleplayer |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
Please note this game has not been tested for the Linux and Mac platforms.
Leave a comment
Log in with itch.io to leave a comment.